Tired of idle games with no strategy? In Space Clicker, your choices matter. This is an incremental space mining game where placement is everything, and a clever layout is your key to riches.

Embark on an interstellar mining adventure where your goal is to build a vast, automated mining empire and accumulate as much money as possible. You'll start by manually clicking to mine valuable minerals, but you'll soon invest your earnings into a network of powerful automatic miners. Each autominer must be placed on a spatial grid, and its location has major implications for its productivity. Create synergistic layouts, research powerful upgrades, and expand your territory across the stars to build a fortune.

Features

  • Strategic Grid-Based Gameplay: This is a clicker with a twist. The automations you buy are placed on a grid, and their location directly impacts their success.
  • Synergistic Automation: Create powerful combinations. Place power generators to boost nearby miners or use collectors to automatically gather earnings from your machines.
  • Tech Tree: Advance through a tech tree to mine rare, high-value minerals and unlock the ability to move around the map to find new resource deposits.
  • Explore and Expand: Pay to move your operation across the grid to discover and exploit richer veins of minerals.

Controls

  • Input: Mouse and Keyboard

Platform

  • Windows
  • Web Browser (on itch.io)

Note: This is an early prototype. Features and gameplay are subject to change.

Play now in the browser and start building your mining empire!

Terrain Guide

 Copper: basic terrain, can be mined without any tech research. $10 per click

 Iron: requires Iron Drilling technology. $25 per click

 Titanium: requires Titanium Drilling technology. $75 per click

 Xerinthium: requires Xerinthium Drilling technology. ??? per click

Updated 7 hours ago
Published 23 days ago
StatusIn development
PlatformsHTML5, Windows
Rating
Rated 1.0 out of 5 stars
(1 total ratings)
Authoryjonas83
Made withUnity
Tags2D, Automation, Clicker, grid-based, Idle, Incremental, mining, Sci-fi, Singleplayer, Space
Average sessionAbout a half-hour
InputsMouse

Download

Download
Space Clicker.zip 52 MB

Development log

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Comments

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Clickers are still broken in Chrome Web version.

Thanks for the input. Can you share a screenshot or the error from the console? I can't reproduce it on my end. Thanks!

Performance warning: deleting framebuffer on context thread release!!!!

Space Clicker Web.framework.js.br:9 WebGL: INVALID_OPERATION: drawBuffers: BACK or NONE

Space Clicker Web.framework.js.br:9 WebGL: INVALID_OPERATION: drawBuffers: BACK or NONE

Are the errors it's throwing right after the clicker is placed.

Thanks, will take a look!

(+1)

I deployed a version with a fix, please check it out.

That exact error isn't being thrown anymore. But as soon as I launch it I get 250 WebGL errors (actually more, but it just stops reporting them past 250). And the clickers still do not work.

(+1)

Thanks for checking again. Looks like somethingn local in your browser, as I can see many people play online every day. Not sure how to debug this. Suggest you try the Windows version for now, that's the best I can do at the moment. Sorry.

(3 edits)

Clicker units not working.

Edit: On M2 MacBook Pro, in Zen-Browser.

Thanks, will take a look.

I had the same thing come up. Windows 11, in Browser (Chrome)

Thanks.

Did they work and then stopped working, or never did?

In my case they never worked.

Deployed a fix, should be ok now. Please give it a try :)