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Clickers are still broken in Chrome Web version.

Thanks for the input. Can you share a screenshot or the error from the console? I can't reproduce it on my end. Thanks!

Performance warning: deleting framebuffer on context thread release!!!!

Space Clicker Web.framework.js.br:9 WebGL: INVALID_OPERATION: drawBuffers: BACK or NONE

Space Clicker Web.framework.js.br:9 WebGL: INVALID_OPERATION: drawBuffers: BACK or NONE

Are the errors it's throwing right after the clicker is placed.

Thanks, will take a look!

(+1)

I deployed a version with a fix, please check it out.

That exact error isn't being thrown anymore. But as soon as I launch it I get 250 WebGL errors (actually more, but it just stops reporting them past 250). And the clickers still do not work.

(+1)

Thanks for checking again. Looks like somethingn local in your browser, as I can see many people play online every day. Not sure how to debug this. Suggest you try the Windows version for now, that's the best I can do at the moment. Sorry.

(3 edits)

Clicker units not working.

Edit: On M2 MacBook Pro, in Zen-Browser.

Thanks, will take a look.

I had the same thing come up. Windows 11, in Browser (Chrome)

Thanks.

Did they work and then stopped working, or never did?

In my case they never worked.

Deployed a fix, should be ok now. Please give it a try :)